AI Insights · Timothy · October 2021
Top 5 Casual Games on iOS in Norway Q3 2021
Discover the top-performing casual games on iOS in Norway for Q3 2021, including their weekly downloads, revenue, and active users.
In the third quarter of 2021, the casual gaming landscape on iOS in Norway saw significant activity. Here's a closer look at the top 5 casual games and their performance metrics, based on data from Sensor Tower.
Exposed - Who's Most Likely To from Behind The App showed a notable rise in weekly revenue, starting from approximately $1.4K at the beginning of July and peaking at around $4.7K by the end of September. Weekly downloads experienced a high of 7.8K in early July but gradually declined to about 2.7K by the end of the quarter. The app's weekly active users mirrored this trend, starting from 8.5K in early July and tapering off to 4.3K by the end of September.
Pokémon GO by Niantic, Inc. continued to dominate with impressive weekly revenue, peaking at $163.7K in mid-July before stabilizing around $56.6K by the end of September. The game's weekly downloads started at 3K in early July, seeing a gradual decrease to 1.6K by the end of the quarter. Active users remained robust, averaging around 100K throughout the quarter, despite a slight dip towards the end.
Project Makeover from Magic Tavern, Inc. maintained a steady weekly revenue, fluctuating between $10K and $19K throughout the quarter. Weekly downloads were relatively stable, with a slight dip from 3K at the start of July to 1.6K by the end of September. The app's weekly active users hovered around 15K, showing minor variations over the months.
Subway Surfers by Sybo Games ApS had a more modest performance in terms of revenue, peaking at $1.6K in mid-July and then experiencing a decline to $249 by the end of September. The game's weekly downloads averaged around 2.2K, with slight fluctuations throughout the quarter. Active users saw a gradual decline from 49K in early July to 32.8K by the end of September.
Redecor - Home Design Game by Reworks exhibited a steady increase in weekly revenue, starting at $4K at the beginning of July and reaching up to $7.4K by late August, before dropping to $4.2K by the end of September. Weekly downloads fluctuated, peaking at 3.1K in late July and then decreasing to 1.2K by the end of the quarter. The game's weekly active users showed a consistent pattern, maintaining around 8K to 10K throughout the quarter.
These insights are based on Sensor Tower data, providing a detailed look at the performance of the top casual games on iOS in Norway during Q3 2021. For more in-depth analysis and trends, visit Sensor Tower.